ASSISTING GAME BASED LEARNING TO ENHANCE STUDENTS MOTIVATION AND PHYSICAL ACTIVITY IN PHYSICAL EDUCATION

  • Mirza
  • Agung Cahyadi Universitas Islam Kebangsaan Indonesia
  • Imran Fadhil Universitas Islam Kebangsaan Indonesia
  • Alyadi Universitas Islam Kebangsaan Indonesia
Keywords: Game-Based Learning; Physical Education; Learning Motivation; Physical Activity; Community Service

Abstract

This community service activity aimed to enhance students’ learning motivation and physical activity through learning assistance based on Game-Based Learning in Physical Education, Sports, and Health classes. The activity was conducted at SMP Negeri 2 Bireuen and involved students and physical education teachers as community service partners. The implementation method consisted of three stages: preparation, implementation, and evaluation, which included designing game-based activities, assisting the learning process, and conducting reflective discussions with teachers. The results of the activity indicated that the application of Game-Based Learning was able to create a more active and enjoyable learning atmosphere, thereby increasing students’ enthusiasm, participation, and engagement in physical activities during the learning process. In addition, this mentoring activity provided teachers with new experiences and insights in implementing innovative, student-centered learning models. Therefore, game-based learning is recommended as an alternative approach in physical education that can be sustainably applied to improve the quality of learning in schools.

References

Amalia, R., Fitriani, D., & Saputra, Y. (2024). The effect of game-based learning on students’ learning motivation in physical education. Journal of Physical Education Studies, 10(2), 55–64.
Arikunto, S. (2021). Prosedur penelitian: Suatu pendekatan praktik (Edisi revisi). Rineka Cipta.
Basri, M., Hasanuddin, & Yusri, A. (2022). The effectiveness of game-based learning in physical education classes. Journal of Physical Education Research, 7(2), 85–94.
Borko, H., Jacobs, J., & Koellner, K. (2021). Contemporary approaches to teacher professional development. International Journal of Educational Research, 109, 101812.
Casey, A., & Goodyear, V. A. (2022). Models-based practice in physical education: A systematic review. Physical Education and Sport Pedagogy, 27(1), 1–17.
Darling-Hammond, L., Flook, L., Cook-Harvey, C., Barron, B., & Osher, D. (2021). Implications for educational practice of the science of learning and development. Applied Developmental Science, 25(2), 97–140.
Florian, L., & Spratt, J. (2023). Enacting inclusion: A framework for inclusive pedagogy. European Journal of Special Needs Education, 38(1), 1–14.
Hamalik, O. (2021). Proses belajar mengajar. Bumi Aksara.

Hidayat, T., Rahman, A., & Suryadi, D. (2022). Physical activity patterns of junior high school students in physical education learning. Journal of Physical Activity and Health Education, 7(1), 44–52.
Kurniawan, D., & Sulastri, N. (2023). Implementation of game-based learning to enhance student engagement in physical education. Journal of Teaching in Physical Education, 5(1), 23–31.
Lestari, M., Pratama, R., & Yuliani, S. (2023). Student motivation and participation in physical education learning. Journal of Educational Research and Practice, 8(2), 101–109.
Liao, C. C., & Chen, Y. L. (2023). Game-based learning and physical activity engagement in secondary schools. International Journal of Instruction, 16(2), 345–360.
Nugroho, A., & Prasetyo, B. (2022). Learning motivation and student participation in physical education. Jurnal Pendidikan Jasmani Indonesia, 18(1), 45–53.
Patton, M. Q. (2021). Qualitative research & evaluation methods (4th ed.). SAGE Publications.

Pratama, R., & Yuliani, S. (2025). Effects of game-based learning on motivation and physical activity in junior high school students. Journal of Physical Education and Sport Science, 12(1), 1–10.
Rahman, A., Hidayat, T., & Suryadi, D. (2021). Students’ physical activity levels in physical education learning. Journal of Physical Activity and Health Education, 6(2), 101–109.
Rusman. (2022). Model-model pembelajaran: Mengembangkan profesionalisme guru (Edisi ketiga). Rajawali Pers.
Sari, D. P. (2021). Motivasi belajar siswa dalam pembelajaran pendidikan jasmani. Jurnal Pendidikan Jasmani dan Olahraga, 5(1), 12–20.
Susanto, H. (2024). The role of innovative learning models in physical education. Journal of Educational Innovation, 11(1), 77–85.
Published
2026-01-22
How to Cite
Mirza, Agung Cahyadi, Imran Fadhil, & Alyadi. (2026). ASSISTING GAME BASED LEARNING TO ENHANCE STUDENTS MOTIVATION AND PHYSICAL ACTIVITY IN PHYSICAL EDUCATION. Jurnal Pengabdian Bangsa, 5(1), 15-21. https://doi.org/10.61992/jpb.v5i1.310